The girls had a fantastic week and really enjoyed the camp. There was a great variety of activities. We'll be back!
- N, R & S Fitzmaurice
Our child has done quite a few camps over the years and this one was a favourite, would recommend highly.
- C. Hanratty
Our son ran out of the house every morning and is very sad to see the camp end...... See you next year!
- M Edwards
Super course, highly creative, excellent leaders, well done DIT.
Fantastic experience all round. Well done to all involved.
- M. Meaney
I love creativity and I really really (x20) loved this camp!
- C. O’Connor
Art and Design
Creativity is often cited as a foundation for problem-solving. By allowing learners to incorporate the innocent principles of ‘play’ through Art & Design activities, student s will visualise, design, create and critique their prototypes and projects in a pure and impartial learning environment. In addition to equipping the learners with the ability to develop a creative approach to thinking, similar to that found in most creative industries, they will also gain an insight into the value of integration and collaboration, through working in a group environment.
Key to creativity is collaboration. A collaborative process is crucial in solving important real-world problems, and is integral to life-long learning, regardless of discipline. Role play, humour and lively team work will all be integral to the teaching strategies used in Art & Design. By introducing students to the value of interdisciplinary teamwork, they will fully understand its advantages to the problem-solving processes of discovery, idea creation, and experimentation, employing various techniques to gain insight and yield innovative results.
Training through food in culinary arts, gastronomy, and culinary science is fun and helps students develop their practical and imagination skills (Schon, 1991). The genre allows the student to navigate the path between hands on precision and creative artistry. Food studies allow children to engage in tactile activities will also making full use of their imagination. Imagination is a personal process which can be stimulated through group activities to build self-confidence and self-esteem (Brann, 1991).
Enabling the space for practical reasoning is an important step in the student’s personal development. As they exercise their own tuition they build practical wisdom. Aristotle called this practical reasoning phronesis. He regarded it to be quite distinct from theoretical reasoning or episteme. Practical wisdom can be acquired by children through endeavour. They develop the capacity to make decisions about what would constitute an expression of good. It is a moral and intellectual virtue inseparable from practice and constitutive of the moral consciousness (Elliott, 2009). It also tastes great.
Games are one of the most powerful ways to learn, understand and inspire creativity. On this course, delivered by staff from the School of Media, you will learn:
How to design your own game.
How games can make you more creative.
How games can be used to solve problems.
"It really is a very odd business that all of us, to varying degrees, have music in our heads." Oliver Sachs - Musicophilia
Everyone has a piece of music they love. It may be a favourite song, or it could be The Imperial March from Star Wars, or it might be Handel's Zadok the Priest, otherwise known as the music from football's Champions League. At DIT's Idea Camp you will have the opportunity to discover and explore this wonderful world of music, rhythm, melody, composition and improvisation we experiment with it all. We want to hear what you love about Music and encourage you to investigate more.
Previous participants have composed rhythmic raps, written music using a variety of usual, and unusual musical instruments. We have listened to and compared movie Soundtracks, not to mention playing a variety of musical games.
So what would you like to know about music? Let our expert tutors help you on your musical journey. And remember - research consistently shows that active Music making is one of the few, if not the only, activities that lights up every part of your brain.
Sound and Technology
This class will examine the importance of sound in everyday life and in new media forms (particularly movies and games). We will be using the expressive abilities of the human voice to make a wide range of sounds, from the loud to the quiet, and showing how various non-human sounds can be mimicked. The students will also make sounds with a range of everyday items, to explore creativity in sound and to demonstrate that there is music and potential all around. Short examples of sound design and Foley will be shown and students will get a chance to discuss their favourite movies and games and the sounds within them.
The students will work in groups with handheld recorders to record a range of indoor and outdoor sounds. These will then be manipulated in audio editing software to create a multitude of different sounds, effects and musical pieces. The focus of the class is on the students exploring their own ideas of sound and music in a creative space, while using technology as a tool to aid them with this.